Numbers In-Game (No Tokens in V1)

Character Level-Up

After a player participates in an adventure with a character, the participating character will gain corresponding experience. When the experience is accumulated, the player can consume Coins to upgrade the character level. All characters will start at level 1 and can reach a maximum of level 30.

Level-Up To

EXP Needed

Coins Needed

1

0

0

2

100

300

3

320

600

4

660

1,000

5

1,120

2,000

6

1,700

3,000

7

2,400

4,200

8

3,220

5,600

9

4,160

7,200

10

5,220

9,000

11

6,400

11,000

12

7,700

31,000

13

9,120

52,600

14

10,660

66,800

15

12,320

82,600

16

14,100

100,000

17

16,000

119,000

18

18,020

139,600

19

20,160

161,800

20

22,420

185,600

21

24,800

211,000

22

27,300

238,000

23

29,920

266,600

24

32,660

296,800

25

35,520

328,600

26

38,500

362,000

27

41,600

397,000

28

44,820

433,600

29

48,160

471,800

30

51,620

511,600

Character Raise

Players need to select multiple Puff Classic NFTs with the same stars as the resources to raise. All characters will start with 1 star and can be raised to a maximum of 5 stars.

Star

Number of Puff Classic with the Same Stars Needed

Diamonds Needed

1 to 2

2

2

2 to 3

3

6

3 to 4

3

18

4 to 5

4

72

For example, you need 3 two-star Puff Classic to Raise your 2-star Puff Genesis/Football from 2 to 3 stars. To do so, you need to first get 9 one-star Puff Classic and level up 4 of them to Lv 20 so that these 3 can be Raised to 2 stars. In order to level them up, you can put them in adventures in the Rookie Field since Puff Classic is only allowed there. Once you get 3 two-star Puff Classic, you can Raise any of your Puff Genesis/Football that's over Lv 20 with two stars to 3 stars.

The Relationship Between Character Level, Star, and Power

Every time a player elevates the character's level or star, the character's Power will be directly affected. The relative relationship between the level, star, and Power is as follows:

Power

1 Star

2 Stars

3 Stars

4 Stars

5 Stars

Level 1

10

12

16

22

30

Level 2

20

24

32

44

60

Level 3

30

36

48

66

90

Level 4

40

48

64

88

120

Level 5

50

60

80

110

150

Level 6

60

72

96

132

180

Level 7

70

84

112

154

210

Level 8

80

96

128

176

240

Level 9

90

108

144

198

270

Level 10

100

120

160

220

300

Level 11

110

132

176

242

330

Level 12

120

144

192

264

360

Level 13

130

156

208

286

390

Level 14

140

168

224

308

420

Level 15

150

180

240

330

450

Level 16

160

192

256

352

480

Level 17

170

204

272

374

510

Level 18

180

216

288

396

540

Level 19

190

228

304

418

570

Level 20

200

240

320

440

600

Level 21

210

252

336

462

630

Level 22

220

264

352

484

660

Level 23

230

276

368

506

690

Level 24

240

288

384

528

720

Level 25

250

300

400

550

750

Level 26

260

312

416

572

780

Level 27

270

324

432

594

810

Level 28

280

336

448

616

840

Level 29

290

348

464

638

870

Level 30

300

360

480

660

900

Adventure Rewards

You can get adventure rewards and Treasure Chest from the adventure.

Adventure rewards are as follows that the Rank in results will be different for each adventure according to the win rate, and each Rank has different rewards accordingly. The win rate will be calculated based on Puffs' Power and Puffs used in real-time.

Example as follows:

It is an example for reference and does not represent the actual value in the game

Treasure Chest Rewards

You can get adventure rewards and Treasure Chests from the adventure.

You can have 4 Treasure Chests at the same time. There are 5 types of Treasure Chests! You can use Coins to speed up the process. But be careful! But be careful, because there might be empty chests!

Treasure Chest Type

Requirement

Coins You Can Get

Diamonds You Can Get

Normal Chest

3 hours or use Coins to speed up

6k - 8k

1 - 2, or none

Excellent Chest

24 hours or use Coins to speed up

80k - 100k

10 - 15, or none

Rare Chest

48 hours or use Coins to speed up

120k - 200k

20 - 25, or none

Legendary Chest

72 hours or use Coins to speed up

120k - 400k

30 - 35, or none

Ancient Chest

Using 500,000 Coins to unlock is the only way. Thereโ€™s a chance of not getting all 500,000 back, but also a chance to win plenty of Coins/Diamonds

300k - 800k

100 - 150, or none

Treasure Chest Type

Requirement

Normal Chest

3 Hours or use Coins to speed up

Excellent Chest

24 Hours or use Coins to speed up

Rare Chest

48 Hours or use Coins to speed up

Legendary Chest

72 Hours or use Coins to speed up

Ancient Chest

Using 500,000 Coins to unlock is the only way. Thereโ€™s a chance of not getting all 500,000 back, but also a chance to win plenty of Coins/Diamonds

Note that for Ancient Chest, no time is needed for opening, you can consume Coins to open the chests directly.

Daily Limit of the Rewards

There is a personal daily limit for all rewards. When you reach the limit, you canโ€™t get more rewards today.

The limit will be reset at 12 AM UTC every day.

Adventures and Vitality

Every character has a Vitality Value. The initial character's Vitality is full, yet joining adventures will cost the corresponding character's Vitality. When the Vitality falls below a certain percentage, the player's income from participating in adventures decreases. The details are here as below:

The Percentage of Vitality Left

The Percentage of Adventure Reward Received

61% - 100%

100%

31% - 60%

80%

0% - 30%

20%

For example, if the character's Vitality is 100 at maximum, 0 at a minimum:

  • When 61< Vitality โ‰ค100, you can get 100% of the reward after the adventure

  • When 31< Vitality โ‰ค60, you can get 80% of the reward after the adventure

  • When 0 < Vitality โ‰ค30, you can get 20% of the reward after the adventure

It is an example for reference and does not represent the actual value in the game.

Note that only adventure rewards will be affected by Vitality, the rewards in the treasure chests wonโ€™t be affected.

Luck Value and the Treasure Chest

Based on the playerโ€™s final performance in the adventure, they have a probability of getting the Treasure Chest as an extra reward, and the probability of the Treasure Chest dropping is related to the average luck of the characterโ€™s costume.

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